pub struct ScreenTile {
pub tile_x: u32,
pub tile_y: u32,
pub light_ids: Vec<LightId>,
pub min_depth: f32,
pub max_depth: f32,
}Expand description
Screen-space tile for tiled deferred rendering.
Fields§
§tile_x: u32Tile position in tiles (not pixels).
tile_y: u32§light_ids: Vec<LightId>Lights that affect this tile.
min_depth: f32Min and max depth in this tile (for tighter culling).
max_depth: f32Implementations§
Source§impl ScreenTile
impl ScreenTile
pub fn new(tile_x: u32, tile_y: u32) -> Self
Sourcepub fn update_depth_range(&mut self, depths: &[f32])
pub fn update_depth_range(&mut self, depths: &[f32])
Update the depth range from a depth buffer region.
Sourcepub fn light_count(&self) -> usize
pub fn light_count(&self) -> usize
Get the light count for this tile.
Trait Implementations§
Source§impl Clone for ScreenTile
impl Clone for ScreenTile
Source§fn clone(&self) -> ScreenTile
fn clone(&self) -> ScreenTile
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ScreenTile
impl RefUnwindSafe for ScreenTile
impl Send for ScreenTile
impl Sync for ScreenTile
impl Unpin for ScreenTile
impl UnsafeUnpin for ScreenTile
impl UnwindSafe for ScreenTile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.