pub enum AttenuationModel {
None,
Linear,
InverseSquare,
Quadratic {
constant: f32,
linear: f32,
quadratic: f32,
},
SmoothUE4,
CustomCurve {
samples: Vec<f32>,
},
}Expand description
Describes how light intensity falls off with distance.
Variants§
None
No falloff — constant intensity within radius.
Linear
Linear falloff: 1 - d/r.
InverseSquare
Inverse-square (physically based): 1 / (1 + d^2).
Quadratic
Quadratic with configurable constant, linear, and quadratic terms.
SmoothUE4
Smooth Unreal Engine 4 style: saturate(1 - (d/r)^4)^2.
CustomCurve
Custom falloff curve sampled from a lookup table (evenly spaced from 0..radius).
Implementations§
Trait Implementations§
Source§impl Clone for AttenuationModel
impl Clone for AttenuationModel
Source§fn clone(&self) -> AttenuationModel
fn clone(&self) -> AttenuationModel
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AttenuationModel
impl Debug for AttenuationModel
Auto Trait Implementations§
impl Freeze for AttenuationModel
impl RefUnwindSafe for AttenuationModel
impl Send for AttenuationModel
impl Sync for AttenuationModel
impl Unpin for AttenuationModel
impl UnsafeUnpin for AttenuationModel
impl UnwindSafe for AttenuationModel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.