pub struct GraphAnimator { /* private fields */ }Implementations§
Source§impl GraphAnimator
impl GraphAnimator
pub fn new() -> Self
pub fn with_duration(self, duration: f32) -> Self
Sourcepub fn animate_add_node(&mut self, id: NodeId, target_pos: Vec2)
pub fn animate_add_node(&mut self, id: NodeId, target_pos: Vec2)
Animate a node appearing: starts at center (0,0), scales from 0 to 1, tweens to target.
Sourcepub fn animate_remove_node(&mut self, id: NodeId, current_pos: Vec2)
pub fn animate_remove_node(&mut self, id: NodeId, current_pos: Vec2)
Animate a node disappearing: fades out and scales to 0.
Sourcepub fn animate_add_edge(&mut self, id: EdgeId, from: NodeId, to: NodeId)
pub fn animate_add_edge(&mut self, id: EdgeId, from: NodeId, to: NodeId)
Animate an edge being drawn from one end to the other.
Sourcepub fn animate_remove_edge(&mut self, id: EdgeId, from: NodeId, to: NodeId)
pub fn animate_remove_edge(&mut self, id: EdgeId, from: NodeId, to: NodeId)
Animate an edge fading out.
Sourcepub fn tick(&mut self, dt: f32) -> AnimationState
pub fn tick(&mut self, dt: f32) -> AnimationState
Advance all animations by dt seconds.
Sourcepub fn is_animating(&self) -> bool
pub fn is_animating(&self) -> bool
Returns true if any animations are still running.
Sourcepub fn active_count(&self) -> usize
pub fn active_count(&self) -> usize
Number of active animations.
Auto Trait Implementations§
impl Freeze for GraphAnimator
impl RefUnwindSafe for GraphAnimator
impl Send for GraphAnimator
impl Sync for GraphAnimator
impl Unpin for GraphAnimator
impl UnsafeUnpin for GraphAnimator
impl UnwindSafe for GraphAnimator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.