pub struct FdtdRenderer {
pub scale: f32,
pub field_component: FieldComponent,
}Expand description
Renders FDTD field data as colored glyphs. Blue = negative, Red = positive, brightness = magnitude.
Fields§
§scale: f32§field_component: FieldComponentImplementations§
Source§impl FdtdRenderer
impl FdtdRenderer
pub fn new(scale: f32, component: FieldComponent) -> Self
Sourcepub fn render_grid(&self, grid: &FdtdGrid2D) -> Vec<(usize, usize, Vec4)>
pub fn render_grid(&self, grid: &FdtdGrid2D) -> Vec<(usize, usize, Vec4)>
Sample a 2D FDTD grid and return (x, y, color) triples for rendering.
Sourcepub fn glyph_for_magnitude(magnitude: f32) -> char
pub fn glyph_for_magnitude(magnitude: f32) -> char
Return the glyph character based on field magnitude.
Auto Trait Implementations§
impl Freeze for FdtdRenderer
impl RefUnwindSafe for FdtdRenderer
impl Send for FdtdRenderer
impl Sync for FdtdRenderer
impl Unpin for FdtdRenderer
impl UnsafeUnpin for FdtdRenderer
impl UnwindSafe for FdtdRenderer
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