pub enum BossOverlayType {
AlgorithmAdaptation,
NullVoid,
OuroborosHealing {
damage_angle: f32,
},
Attractor,
Repulsor,
}Expand description
The type of boss overlay, determining visual behavior.
Variants§
AlgorithmAdaptation
The Algorithm Reborn: adaptation field shown as distorted/jittering arrows.
NullVoid
The Null: void field shown as arrows being consumed (fade to nothing).
OuroborosHealing
The Ouroboros: healing flow shown as golden arrows circling.
Attractor
Generic attractor: warps arrows toward a center point.
Repulsor
Generic repulsor: pushes arrows outward.
Trait Implementations§
Source§impl Clone for BossOverlayType
impl Clone for BossOverlayType
Source§fn clone(&self) -> BossOverlayType
fn clone(&self) -> BossOverlayType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BossOverlayType
impl Debug for BossOverlayType
Source§impl PartialEq for BossOverlayType
impl PartialEq for BossOverlayType
impl StructuralPartialEq for BossOverlayType
Auto Trait Implementations§
impl Freeze for BossOverlayType
impl RefUnwindSafe for BossOverlayType
impl Send for BossOverlayType
impl Sync for BossOverlayType
impl Unpin for BossOverlayType
impl UnsafeUnpin for BossOverlayType
impl UnwindSafe for BossOverlayType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.