pub enum CondNode {
Constant(bool),
Compare {
variable: String,
op: CompareOp,
value: ScriptValue,
},
Gate {
op: GateOp,
inputs: Vec<CondNodeId>,
},
Expression(Expr),
Random(f64),
TimeThreshold {
elapsed_var: String,
threshold: f64,
},
CountThreshold {
count_var: String,
threshold: u64,
},
}Variants§
Constant(bool)
Always true / false
Compare
Compare a context variable to a literal
Gate
Logic gate
Expression(Expr)
Evaluate an expression
Random(f64)
Random trigger with probability [0,1]
TimeThreshold
Time-based condition: true after elapsed > threshold
CountThreshold
Count-based: true after event fired N times
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CondNode
impl RefUnwindSafe for CondNode
impl Send for CondNode
impl Sync for CondNode
impl Unpin for CondNode
impl UnsafeUnpin for CondNode
impl UnwindSafe for CondNode
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