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ProcessingBuilding

Struct ProcessingBuilding 

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pub struct ProcessingBuilding {
Show 14 fields pub id: BuildingId, pub name: String, pub recipes: Vec<RecipeId>, pub recipe_queue: VecDeque<RecipeId>, pub stockpile: Stockpile, pub workers: Vec<WorkerId>, pub worker_slots: u32, pub modifiers: Vec<EfficiencyModifier>, pub quota: Option<ProductionQuota>, pub throughput_history: VecDeque<f64>, pub lifetime_output: HashMap<CommodityRef, f64>, pub operational: bool, pub age_ticks: u64, pub batches_completed: u64, /* private fields */
}
Expand description

A building that transforms input commodities into output commodities.

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§id: BuildingId§name: String§recipes: Vec<RecipeId>

Available recipes.

§recipe_queue: VecDeque<RecipeId>

Recipe queue: which recipe to run next.

§stockpile: Stockpile

Input/output stockpile.

§workers: Vec<WorkerId>

Workers assigned to this building.

§worker_slots: u32

Max worker slots.

§modifiers: Vec<EfficiencyModifier>

Efficiency modifiers currently in effect.

§quota: Option<ProductionQuota>

Production quota.

§throughput_history: VecDeque<f64>

Throughput per tick (units produced).

§lifetime_output: HashMap<CommodityRef, f64>

Total lifetime output (per commodity).

§operational: bool

Whether this building is operational.

§age_ticks: u64

Ticks this building has been running.

§batches_completed: u64

Total batches completed.

Implementations§

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impl ProcessingBuilding

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pub fn new( id: BuildingId, name: &str, worker_slots: u32, stockpile_capacity: f64, ) -> Self

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pub fn add_recipe(&mut self, recipe_id: RecipeId)

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pub fn assign_worker(&mut self, worker: WorkerId) -> bool

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pub fn remove_worker(&mut self, worker: WorkerId) -> bool

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pub fn worker_count(&self) -> u32

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pub fn composite_efficiency(&self) -> f64

Composite efficiency from all active modifiers.

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pub fn add_modifier(&mut self, modifier: EfficiencyModifier)

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pub fn remove_modifier(&mut self, kind: ModifierKind)

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pub fn tick( &mut self, recipes: &HashMap<RecipeId, Recipe>, current_tick: u64, ) -> (HashMap<CommodityRef, f64>, Vec<SupplyChainEvent>)

Full tick: advance modifier timers, check batch completion, start new batch.

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pub fn avg_throughput(&self, n: usize) -> f64

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pub fn halt(&mut self, reason: &str, tick: u64) -> SupplyChainEvent

Halt the building (equipment failure, strike, etc.).

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pub fn resume(&mut self)

Resume halted building.

Trait Implementations§

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impl Clone for ProcessingBuilding

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fn clone(&self) -> ProcessingBuilding

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ProcessingBuilding

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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