pub struct InstanceBuffer {
pub data: Vec<InstanceData>,
pub gpu_handle: u64,
pub capacity: usize,
pub dirty: bool,
pub generation: u32,
}Expand description
A buffer of instance data for batch instanced rendering.
Fields§
§data: Vec<InstanceData>CPU-side instance data.
gpu_handle: u64GPU buffer handle (opaque).
capacity: usizeCapacity (number of instances the buffer can hold before realloc).
dirty: boolWhether the CPU data has been modified since last GPU upload.
generation: u32Generation counter.
Implementations§
Source§impl InstanceBuffer
impl InstanceBuffer
pub fn new(capacity: usize) -> Self
Sourcepub fn push(&mut self, instance: InstanceData)
pub fn push(&mut self, instance: InstanceData)
Add an instance.
Sourcepub fn memory_bytes(&self) -> usize
pub fn memory_bytes(&self) -> usize
Memory usage in bytes.
Sourcepub fn sort_by_material(&mut self)
pub fn sort_by_material(&mut self)
Sort instances by material ID for better batching.
Trait Implementations§
Source§impl Debug for InstanceBuffer
impl Debug for InstanceBuffer
Auto Trait Implementations§
impl Freeze for InstanceBuffer
impl RefUnwindSafe for InstanceBuffer
impl Send for InstanceBuffer
impl Sync for InstanceBuffer
impl Unpin for InstanceBuffer
impl UnsafeUnpin for InstanceBuffer
impl UnwindSafe for InstanceBuffer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
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