pub struct CurveAnimator {
pub current: CurveAnimState,
pub previous: CurveAnimState,
pub blend: f32,
pub blend_speed: f32,
pub state_time: f32,
}Expand description
Manages animation state transitions with blending.
Fields§
§current: CurveAnimState§previous: CurveAnimState§blend: f32§blend_speed: f32§state_time: f32Implementations§
Source§impl CurveAnimator
impl CurveAnimator
pub fn new() -> Self
Sourcepub fn transition(&mut self, new_state: CurveAnimState)
pub fn transition(&mut self, new_state: CurveAnimState)
Transition to a new state.
Sourcepub fn update(&mut self, entity: &mut CurveEntity, dt: f32)
pub fn update(&mut self, entity: &mut CurveEntity, dt: f32)
Update the animator and apply to entity.
pub fn is_idle(&self) -> bool
pub fn is_blending(&self) -> bool
Trait Implementations§
Source§impl Clone for CurveAnimator
impl Clone for CurveAnimator
Auto Trait Implementations§
impl Freeze for CurveAnimator
impl RefUnwindSafe for CurveAnimator
impl Send for CurveAnimator
impl Sync for CurveAnimator
impl Unpin for CurveAnimator
impl UnsafeUnpin for CurveAnimator
impl UnwindSafe for CurveAnimator
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