pub struct ItemAffix {
pub name: String,
pub modifiers: Vec<StatModifier>,
pub is_prefix: bool,
}Fields§
§name: String§modifiers: Vec<StatModifier>§is_prefix: boolImplementations§
Source§impl ItemAffix
impl ItemAffix
pub fn new(name: impl Into<String>, is_prefix: bool) -> Self
pub fn add_modifier(self, stat: StatId, kind: ModifierType) -> Self
pub fn of_the_berserker() -> Self
pub fn of_fortification() -> Self
pub fn enchanted() -> Self
pub fn swift() -> Self
pub fn arcane() -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ItemAffix
impl RefUnwindSafe for ItemAffix
impl Send for ItemAffix
impl Sync for ItemAffix
impl Unpin for ItemAffix
impl UnsafeUnpin for ItemAffix
impl UnwindSafe for ItemAffix
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