pub struct Equipment {
pub slots: HashMap<EquipSlot, Item>,
}Fields§
§slots: HashMap<EquipSlot, Item>Implementations§
Source§impl Equipment
impl Equipment
pub fn new() -> Self
pub fn equip(&mut self, item: Item) -> Option<Item>
pub fn unequip(&mut self, slot: EquipSlot) -> Option<Item>
pub fn get(&self, slot: EquipSlot) -> Option<&Item>
pub fn is_slot_filled(&self, slot: EquipSlot) -> bool
Sourcepub fn all_modifiers(&self) -> Vec<&StatModifier>
pub fn all_modifiers(&self) -> Vec<&StatModifier>
Aggregate all stat modifiers across all equipped items.
Sourcepub fn apply_to_stats(&self, base: &CombatStats) -> CombatStats
pub fn apply_to_stats(&self, base: &CombatStats) -> CombatStats
Apply equipment bonuses to a CombatStats block.
Sourcepub fn total_weight(&self) -> f32
pub fn total_weight(&self) -> f32
Total weight of all equipped items.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Equipment
impl RefUnwindSafe for Equipment
impl Send for Equipment
impl Sync for Equipment
impl Unpin for Equipment
impl UnsafeUnpin for Equipment
impl UnwindSafe for Equipment
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.