pub struct EquippedItems {
pub slots: HashMap<EquipSlot, Item>,
}Fields§
§slots: HashMap<EquipSlot, Item>Implementations§
Source§impl EquippedItems
impl EquippedItems
pub fn new() -> Self
Sourcepub fn equip(&mut self, item: Item) -> Option<Item>
pub fn equip(&mut self, item: Item) -> Option<Item>
Equip an item. Returns the item that was previously in the slot, if any.
pub fn get(&self, slot: EquipSlot) -> Option<&Item>
pub fn weapon_damage(&self) -> f32
pub fn total_defense(&self) -> f32
pub fn total_magic_resist(&self) -> f32
pub fn all_stat_modifiers(&self) -> Vec<&StatModifier>
pub fn total_weight(&self) -> f32
pub fn count_set_pieces(&self, set_id: u32) -> usize
Trait Implementations§
Source§impl Clone for EquippedItems
impl Clone for EquippedItems
Source§fn clone(&self) -> EquippedItems
fn clone(&self) -> EquippedItems
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EquippedItems
impl Debug for EquippedItems
Source§impl Default for EquippedItems
impl Default for EquippedItems
Source§fn default() -> EquippedItems
fn default() -> EquippedItems
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for EquippedItems
impl RefUnwindSafe for EquippedItems
impl Send for EquippedItems
impl Sync for EquippedItems
impl Unpin for EquippedItems
impl UnsafeUnpin for EquippedItems
impl UnwindSafe for EquippedItems
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.