pub struct DrumMachine {
pub pads: Vec<DrumPad>,
pub num_steps: usize,
pub rate_hz: f32,
pub swing: f32,
pub chain_length: usize,
/* private fields */
}Expand description
16-pad × 32-step drum machine with swing and pattern chaining.
Fields§
§pads: Vec<DrumPad>§num_steps: usize§rate_hz: f32§swing: f32§chain_length: usizeNumber of patterns to chain (each pattern = 32 steps).
Implementations§
Source§impl DrumMachine
impl DrumMachine
Auto Trait Implementations§
impl Freeze for DrumMachine
impl RefUnwindSafe for DrumMachine
impl Send for DrumMachine
impl Sync for DrumMachine
impl Unpin for DrumMachine
impl UnsafeUnpin for DrumMachine
impl UnwindSafe for DrumMachine
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.