pub struct AssetDependency {
pub depends_on: HashSet<u64>,
pub depended_by: HashSet<u64>,
}Expand description
Records which other assets a given asset depends on.
When an asset is reloaded all of its dependents are also re-queued so that stale composed assets (e.g. a material that references a texture) are always consistent.
Fields§
§depends_on: HashSet<u64>Raw IDs of the assets that this asset directly depends upon.
depended_by: HashSet<u64>Raw IDs of the assets that depend on this asset (reverse edges).
Implementations§
Trait Implementations§
Source§impl Clone for AssetDependency
impl Clone for AssetDependency
Source§fn clone(&self) -> AssetDependency
fn clone(&self) -> AssetDependency
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AssetDependency
impl Debug for AssetDependency
Source§impl Default for AssetDependency
impl Default for AssetDependency
Source§fn default() -> AssetDependency
fn default() -> AssetDependency
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for AssetDependency
impl RefUnwindSafe for AssetDependency
impl Send for AssetDependency
impl Sync for AssetDependency
impl Unpin for AssetDependency
impl UnsafeUnpin for AssetDependency
impl UnwindSafe for AssetDependency
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.