pub struct BlendTree {
pub kind: BlendTreeKind,
pub clips: Vec<AnimationClip>,
pub weights: Vec<f32>,
}Fields§
§kind: BlendTreeKind§clips: Vec<AnimationClip>§weights: Vec<f32>Implementations§
Trait Implementations§
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impl Freeze for BlendTree
impl RefUnwindSafe for BlendTree
impl Send for BlendTree
impl Sync for BlendTree
impl Unpin for BlendTree
impl UnsafeUnpin for BlendTree
impl UnwindSafe for BlendTree
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