pub struct TwoBoneSolver;Expand description
Closed-form IK for a 2-bone chain (3 joints: shoulder, elbow, wrist/hand).
Uses the law of cosines for exact, instantaneous solution. Supports a pole vector to control the elbow/knee direction.
Implementations§
Source§impl TwoBoneSolver
impl TwoBoneSolver
Sourcepub fn solve(
root: Vec3,
mid: Vec3,
len_a: f32,
len_b: f32,
target: Vec3,
pole: Option<Vec3>,
) -> TwoBoneResult
pub fn solve( root: Vec3, mid: Vec3, len_a: f32, len_b: f32, target: Vec3, pole: Option<Vec3>, ) -> TwoBoneResult
Solve a 2-bone chain.
root: shoulder/hip positionmid: current elbow/knee position (used for initial plane)len_a: upper bone length (shoulder to elbow)len_b: lower bone length (elbow to wrist)target: desired wrist/ankle positionpole: pole vector pointing toward desired elbow direction
Auto Trait Implementations§
impl Freeze for TwoBoneSolver
impl RefUnwindSafe for TwoBoneSolver
impl Send for TwoBoneSolver
impl Sync for TwoBoneSolver
impl Unpin for TwoBoneSolver
impl UnsafeUnpin for TwoBoneSolver
impl UnwindSafe for TwoBoneSolver
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