pub struct KinematicAgent {
pub position: Vec2,
pub orientation: f32,
pub velocity: Vec2,
pub rotation: f32,
pub max_speed: f32,
pub max_rotation: f32,
}Expand description
Simple kinematic character: instant velocity change (no forces).
Fields§
§position: Vec2§orientation: f32§velocity: Vec2§rotation: f32§max_speed: f32§max_rotation: f32Implementations§
Source§impl KinematicAgent
impl KinematicAgent
pub fn new(position: Vec2, max_speed: f32) -> Self
pub fn update(&mut self, dt: f32)
Sourcepub fn kinematic_seek(&mut self, target: Vec2)
pub fn kinematic_seek(&mut self, target: Vec2)
Kinematic seek: instantly set velocity toward target.
Sourcepub fn kinematic_arrive(&mut self, target: Vec2, slow_radius: f32)
pub fn kinematic_arrive(&mut self, target: Vec2, slow_radius: f32)
Kinematic arrive: slow down near target.
Trait Implementations§
Source§impl Clone for KinematicAgent
impl Clone for KinematicAgent
Source§fn clone(&self) -> KinematicAgent
fn clone(&self) -> KinematicAgent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for KinematicAgent
impl RefUnwindSafe for KinematicAgent
impl Send for KinematicAgent
impl Sync for KinematicAgent
impl Unpin for KinematicAgent
impl UnsafeUnpin for KinematicAgent
impl UnwindSafe for KinematicAgent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.