pub struct AiEntity {
pub position: [f32; 3],
pub health: f32,
pub is_dead: bool,
pub target_id: Option<u32>,
}Expand description
Generic AI entity for use in example behavior trees.
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§position: [f32; 3]§health: f32§is_dead: bool§target_id: Option<u32>Implementations§
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impl Freeze for AiEntity
impl RefUnwindSafe for AiEntity
impl Send for AiEntity
impl Sync for AiEntity
impl Unpin for AiEntity
impl UnsafeUnpin for AiEntity
impl UnwindSafe for AiEntity
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