pub struct ServerRenderer { /* private fields */ }Expand description
Headless renderer for server-side rendering use cases (e.g. generating images in response to API requests).
Implementations§
Source§impl ServerRenderer
impl ServerRenderer
pub fn new(width: u32, height: u32) -> Self
Sourcepub fn render(&mut self, scene: &SceneDesc, camera: &CameraDesc) -> Vec<u8> ⓘ
pub fn render(&mut self, scene: &SceneDesc, camera: &CameraDesc) -> Vec<u8> ⓘ
Render a scene and return RGBA pixels.
Sourcepub fn render_to_file(
&mut self,
scene: &SceneDesc,
camera: &CameraDesc,
path: &str,
)
pub fn render_to_file( &mut self, scene: &SceneDesc, camera: &CameraDesc, path: &str, )
Render and save to a file.
Sourcepub fn render_count(&self) -> u64
pub fn render_count(&self) -> u64
Total number of renders performed.
Auto Trait Implementations§
impl Freeze for ServerRenderer
impl !RefUnwindSafe for ServerRenderer
impl Send for ServerRenderer
impl Sync for ServerRenderer
impl Unpin for ServerRenderer
impl UnsafeUnpin for ServerRenderer
impl !UnwindSafe for ServerRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more