pub struct FireEffect {
pub width: f32,
pub height: f32,
pub intensity: f32,
pub color_inner: Vec4,
pub color_outer: Vec4,
pub embers: bool,
pub base_smoke: bool,
}Expand description
Continuous fire effect with optional embers and base smoke.
Fields§
§width: f32§height: f32§intensity: f32§color_inner: Vec4§color_outer: Vec4§embers: bool§base_smoke: boolImplementations§
Trait Implementations§
Source§impl Clone for FireEffect
impl Clone for FireEffect
Source§fn clone(&self) -> FireEffect
fn clone(&self) -> FireEffect
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FireEffect
impl Debug for FireEffect
Source§impl Default for FireEffect
impl Default for FireEffect
Source§impl EffectPreset for FireEffect
impl EffectPreset for FireEffect
Auto Trait Implementations§
impl Freeze for FireEffect
impl RefUnwindSafe for FireEffect
impl Send for FireEffect
impl Sync for FireEffect
impl Unpin for FireEffect
impl UnsafeUnpin for FireEffect
impl UnwindSafe for FireEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more