pub struct ExplosionEffect {
pub radius: f32,
pub power: f32,
pub color_tint: Vec4,
pub smoke_trail: bool,
pub debris_count: u32,
}Expand description
A large explosion: fireball core, shockwave sparks, debris chunks, smoke ring.
Fields§
§radius: f32Blast radius in world units.
power: f32Power 0..1 — scales particle counts and intensity.
color_tint: Vec4Optional tint applied to the fireball colour.
smoke_trail: boolAdd dark smoke trail after the initial flash.
debris_count: u32Number of debris chunks to launch.
Implementations§
Trait Implementations§
Source§impl Clone for ExplosionEffect
impl Clone for ExplosionEffect
Source§fn clone(&self) -> ExplosionEffect
fn clone(&self) -> ExplosionEffect
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ExplosionEffect
impl Debug for ExplosionEffect
Source§impl Default for ExplosionEffect
impl Default for ExplosionEffect
Source§impl EffectPreset for ExplosionEffect
impl EffectPreset for ExplosionEffect
Auto Trait Implementations§
impl Freeze for ExplosionEffect
impl RefUnwindSafe for ExplosionEffect
impl Send for ExplosionEffect
impl Sync for ExplosionEffect
impl Unpin for ExplosionEffect
impl UnsafeUnpin for ExplosionEffect
impl UnwindSafe for ExplosionEffect
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more