pub struct UiLayout {
pub screen_rect: UiRect,
pub anchor: Anchor,
pub line_height: f32,
pub margin: Vec2,
/* private fields */
}Fields§
§screen_rect: UiRect§anchor: Anchor§line_height: f32§margin: Vec2Implementations§
Source§impl UiLayout
impl UiLayout
pub fn new( screen_rect: UiRect, anchor: Anchor, line_height: f32, margin: Vec2, ) -> Self
pub fn next_line(&mut self) -> Vec3
pub fn skip_lines(&mut self, n: usize)
pub fn col_offset(&self, col: f32) -> Vec3
pub fn reset(&mut self)
pub fn from_camera( cam_target: Vec2, cam_z: f32, fov_deg: f32, aspect: f32, anchor: Anchor, line_height: f32, margin: Vec2, ) -> Self
Auto Trait Implementations§
impl Freeze for UiLayout
impl RefUnwindSafe for UiLayout
impl Send for UiLayout
impl Sync for UiLayout
impl Unpin for UiLayout
impl UnsafeUnpin for UiLayout
impl UnwindSafe for UiLayout
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more