pub struct SurfaceVertex {
pub position: Vec3,
pub normal: Vec3,
pub tangent: Vec3,
pub bitangent: Vec3,
pub uv: [f32; 2],
pub param_u: f32,
pub param_v: f32,
}Expand description
A vertex in a surface mesh.
Fields§
§position: Vec3§normal: Vec3§tangent: Vec3§bitangent: Vec3§uv: [f32; 2]§param_u: f32Parameter-space coordinates that produced this vertex.
param_v: f32Trait Implementations§
Source§impl Clone for SurfaceVertex
impl Clone for SurfaceVertex
Source§fn clone(&self) -> SurfaceVertex
fn clone(&self) -> SurfaceVertex
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SurfaceVertex
impl Debug for SurfaceVertex
Source§impl Default for SurfaceVertex
impl Default for SurfaceVertex
impl Copy for SurfaceVertex
Auto Trait Implementations§
impl Freeze for SurfaceVertex
impl RefUnwindSafe for SurfaceVertex
impl Send for SurfaceVertex
impl Sync for SurfaceVertex
impl Unpin for SurfaceVertex
impl UnsafeUnpin for SurfaceVertex
impl UnwindSafe for SurfaceVertex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more