pub struct FieldId(pub u32);Expand description
Opaque ID for a force field in the scene.
Tuple Fields§
§0: u32Trait Implementations§
impl Copy for FieldId
impl Eq for FieldId
impl StructuralPartialEq for FieldId
Auto Trait Implementations§
impl Freeze for FieldId
impl RefUnwindSafe for FieldId
impl Send for FieldId
impl Sync for FieldId
impl Unpin for FieldId
impl UnsafeUnpin for FieldId
impl UnwindSafe for FieldId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.