pub enum SpawnPattern {
Random,
Ring {
radius: f32,
phase_offset: f32,
},
Grid {
cols: u32,
spacing: Vec3,
},
VFormation {
spread: f32,
depth: f32,
},
Line {
direction: Vec3,
spacing: f32,
},
Burst {
radius: f32,
},
Escort {
leader_offset: Vec3,
follower_offsets: Vec<Vec3>,
},
}Expand description
How multiple entities in a group are arranged.
Variants§
Random
All at random positions within the zone.
Ring
Equally spaced on a ring.
Grid
Grid pattern in XZ.
VFormation
V-formation (like birds).
Line
Single-file line.
Burst
Random within a burst radius from zone center.
Escort
Each entity in a formation around a leader.
Implementations§
Trait Implementations§
Source§impl Clone for SpawnPattern
impl Clone for SpawnPattern
Source§fn clone(&self) -> SpawnPattern
fn clone(&self) -> SpawnPattern
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for SpawnPattern
impl RefUnwindSafe for SpawnPattern
impl Send for SpawnPattern
impl Sync for SpawnPattern
impl Unpin for SpawnPattern
impl UnsafeUnpin for SpawnPattern
impl UnwindSafe for SpawnPattern
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more