pub struct DesyncEvent {
pub frame: Frame,
pub local_checksum: u64,
pub remote_checksum: u64,
pub player_id: PlayerId,
}Fields§
§frame: Frame§local_checksum: u64§remote_checksum: u64§player_id: PlayerIdTrait Implementations§
Source§impl Clone for DesyncEvent
impl Clone for DesyncEvent
Source§fn clone(&self) -> DesyncEvent
fn clone(&self) -> DesyncEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for DesyncEvent
impl RefUnwindSafe for DesyncEvent
impl Send for DesyncEvent
impl Sync for DesyncEvent
impl Unpin for DesyncEvent
impl UnsafeUnpin for DesyncEvent
impl UnwindSafe for DesyncEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more