pub enum BarrierKind {
RenderToShaderRead,
ComputeToRender,
RenderToRender,
ComputeToCompute,
TransferToRead,
FullPipeline,
}Expand description
The kind of GPU barrier inserted between passes.
Variants§
RenderToShaderRead
Render target finished writing, will be read as texture.
ComputeToRender
Compute shader finished writing, will be read by render pass.
RenderToRender
Render pass finished, another render pass will write the same target.
ComputeToCompute
Compute finished writing, another compute will read.
TransferToRead
Transfer finished, resource will be read.
FullPipeline
Generic full pipeline barrier.
Trait Implementations§
Source§impl Clone for BarrierKind
impl Clone for BarrierKind
Source§fn clone(&self) -> BarrierKind
fn clone(&self) -> BarrierKind
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BarrierKind
impl Debug for BarrierKind
Source§impl PartialEq for BarrierKind
impl PartialEq for BarrierKind
impl Copy for BarrierKind
impl Eq for BarrierKind
impl StructuralPartialEq for BarrierKind
Auto Trait Implementations§
impl Freeze for BarrierKind
impl RefUnwindSafe for BarrierKind
impl Send for BarrierKind
impl Sync for BarrierKind
impl Unpin for BarrierKind
impl UnsafeUnpin for BarrierKind
impl UnwindSafe for BarrierKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.