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RenderGraph

Struct RenderGraph 

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pub struct RenderGraph { /* private fields */ }
Expand description

Builder for a frame’s render graph.

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impl RenderGraph

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pub fn new() -> Self

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pub fn declare_resource(&mut self, desc: ResourceDesc) -> ResourceHandle

Declare a transient resource (created and destroyed within this frame).

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pub fn set_output(&mut self, resource: impl Into<String>)

Declare the final output resource.

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pub fn add_pass(&mut self, pass: RenderPass)

Add a pre-built pass.

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pub fn graphics_pass<'g>( &'g mut self, name: impl Into<String>, ) -> PassBuilder<'g>

Start building a graphics pass.

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pub fn compute_pass<'g>( &'g mut self, name: impl Into<String>, ) -> PassBuilder<'g>

Start building a compute pass.

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pub fn transfer_pass<'g>( &'g mut self, name: impl Into<String>, ) -> PassBuilder<'g>

Start building a transfer pass.

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pub fn compile(self) -> Result<CompiledGraph, GraphError>

Compile the graph: topological sort + barrier insertion.

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impl Default for RenderGraph

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<S> FromSample<S> for S

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type Error = <U as TryFrom<T>>::Error

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