pub struct GpuBufferDesc {
pub id: BufferId,
pub name: String,
pub size: usize,
pub usage: BufferUsage,
pub data: Option<Vec<u8>>,
pub dynamic: bool,
}Fields§
§id: BufferId§name: String§size: usize§usage: BufferUsage§data: Option<Vec<u8>>Optional initial data.
dynamic: boolImplementations§
Trait Implementations§
Source§impl Clone for GpuBufferDesc
impl Clone for GpuBufferDesc
Source§fn clone(&self) -> GpuBufferDesc
fn clone(&self) -> GpuBufferDesc
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GpuBufferDesc
impl RefUnwindSafe for GpuBufferDesc
impl Send for GpuBufferDesc
impl Sync for GpuBufferDesc
impl Unpin for GpuBufferDesc
impl UnsafeUnpin for GpuBufferDesc
impl UnwindSafe for GpuBufferDesc
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more