pub enum NameStyle {
Dark,
Elvish,
Orcish,
Arcane,
Draconic,
Void,
Place,
Human,
}Expand description
Style/culture of generated names.
Variants§
Dark
Dark, ominous names (undead, demons).
Elvish
Elvish-inspired (long, flowing).
Orcish
Orcish (harsh, guttural).
Arcane
Arcane (mystical, esoteric).
Draconic
Draconic (ancient, powerful).
Void
Void (strange, alien).
Place
Place names (towns, dungeons).
Human
Human common names.
Trait Implementations§
impl Copy for NameStyle
impl Eq for NameStyle
impl StructuralPartialEq for NameStyle
Auto Trait Implementations§
impl Freeze for NameStyle
impl RefUnwindSafe for NameStyle
impl Send for NameStyle
impl Sync for NameStyle
impl Unpin for NameStyle
impl UnsafeUnpin for NameStyle
impl UnwindSafe for NameStyle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.