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PathFollower

Struct PathFollower 

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pub struct PathFollower {
    pub waypoints: Vec<Vec2>,
    pub lookahead: f32,
    pub current_segment: usize,
    pub path_progress: f32,
    pub loop_path: bool,
    pub stopping_radius: f32,
    pub slowing_radius: f32,
}
Expand description

Follows a sequence of waypoints with lookahead.

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§waypoints: Vec<Vec2>§lookahead: f32§current_segment: usize§path_progress: f32§loop_path: bool§stopping_radius: f32§slowing_radius: f32

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impl PathFollower

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pub fn new(waypoints: Vec<Vec2>, lookahead: f32) -> Self

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pub fn with_loop(self) -> Self

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pub fn is_done(&self, agent: &SteeringAgent) -> bool

Check if at end of path.

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pub fn steer(&mut self, agent: &SteeringAgent) -> SteeringOutput

Compute steering toward lookahead point on the path.

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