pub enum ParticleInteraction {
None,
Attract(f32),
Repel(f32),
Flock {
alignment: f32,
cohesion: f32,
separation: f32,
radius: f32,
},
Chain(f32),
Orbit {
center: Vec3,
radius: f32,
speed: f32,
},
Spring {
target: Vec3,
stiffness: f32,
damping: f32,
},
}Expand description
How a particle interacts with other nearby particles.
Variants§
None
Attract(f32)
Repel(f32)
Flock
Chain(f32)
Connects to the nearest particle with a line, maintaining distance.
Orbit
Orbit a target point at a given radius and angular speed.
Spring
Damped spring toward a target.
Trait Implementations§
Source§impl Clone for ParticleInteraction
impl Clone for ParticleInteraction
Source§fn clone(&self) -> ParticleInteraction
fn clone(&self) -> ParticleInteraction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ParticleInteraction
impl RefUnwindSafe for ParticleInteraction
impl Send for ParticleInteraction
impl Sync for ParticleInteraction
impl Unpin for ParticleInteraction
impl UnsafeUnpin for ParticleInteraction
impl UnwindSafe for ParticleInteraction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more