pub struct EntityDelta {
pub id: u64,
pub position_delta: Option<Vec3>,
pub velocity_delta: Option<Vec3>,
pub rotation_delta: Option<Vec3>,
pub health_delta: Option<f32>,
pub state_flags: Option<u32>,
pub custom: Option<Vec<u8>>,
pub spawned: bool,
pub despawned: bool,
}Expand description
Per-field diff for one entity between two consecutive snapshots.
Fields§
§id: u64§position_delta: Option<Vec3>Some(new_position) if position changed; None if unchanged.
velocity_delta: Option<Vec3>§rotation_delta: Option<Vec3>§health_delta: Option<f32>§state_flags: Option<u32>§custom: Option<Vec<u8>>§spawned: boolWhether this entity was newly spawned (not present in base).
despawned: boolWhether this entity was destroyed.
Implementations§
Trait Implementations§
Source§impl Clone for EntityDelta
impl Clone for EntityDelta
Source§fn clone(&self) -> EntityDelta
fn clone(&self) -> EntityDelta
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EntityDelta
impl Debug for EntityDelta
Source§impl PartialEq for EntityDelta
impl PartialEq for EntityDelta
impl StructuralPartialEq for EntityDelta
Auto Trait Implementations§
impl Freeze for EntityDelta
impl RefUnwindSafe for EntityDelta
impl Send for EntityDelta
impl Sync for EntityDelta
impl Unpin for EntityDelta
impl UnsafeUnpin for EntityDelta
impl UnwindSafe for EntityDelta
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more