pub enum RoomType {
Combat,
Puzzle,
Treasure,
Boss,
Corridor,
}Expand description
Room type hint for generation.
Variants§
Trait Implementations§
impl Copy for RoomType
impl StructuralPartialEq for RoomType
Auto Trait Implementations§
impl Freeze for RoomType
impl RefUnwindSafe for RoomType
impl Send for RoomType
impl Sync for RoomType
impl Unpin for RoomType
impl UnsafeUnpin for RoomType
impl UnwindSafe for RoomType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more