pub struct DamageNumberManager { /* private fields */ }Expand description
Object pool of DamageNumber instances. Re-uses slots to avoid allocation.
Implementations§
Source§impl DamageNumberManager
impl DamageNumberManager
Sourcepub fn spawn(
&mut self,
value: i32,
position: Vec3,
crit: bool,
element: Option<Element>,
)
pub fn spawn( &mut self, value: i32, position: Vec3, crit: bool, element: Option<Element>, )
Spawn a damage number. If the pool is full, the oldest number is replaced.
Sourcepub fn active(&self) -> Vec<&DamageNumber>
pub fn active(&self) -> Vec<&DamageNumber>
Return references to all active damage numbers.
Sourcepub fn active_count(&self) -> usize
pub fn active_count(&self) -> usize
Current count of active numbers.
Trait Implementations§
Source§impl Clone for DamageNumberManager
impl Clone for DamageNumberManager
Source§fn clone(&self) -> DamageNumberManager
fn clone(&self) -> DamageNumberManager
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DamageNumberManager
impl Debug for DamageNumberManager
Auto Trait Implementations§
impl Freeze for DamageNumberManager
impl RefUnwindSafe for DamageNumberManager
impl Send for DamageNumberManager
impl Sync for DamageNumberManager
impl Unpin for DamageNumberManager
impl UnsafeUnpin for DamageNumberManager
impl UnwindSafe for DamageNumberManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more