pub struct HighScoreTable {
pub entries: Vec<ScoreEntry>,
pub max_entries: usize,
}Fields§
§entries: Vec<ScoreEntry>§max_entries: usizeImplementations§
Source§impl HighScoreTable
impl HighScoreTable
pub fn new(max_entries: usize) -> Self
pub fn add(&mut self, entry: ScoreEntry) -> usize
pub fn rank_of(&self, score: u64) -> Option<usize>
pub fn is_high_score(&self, score: u64) -> bool
pub fn top_score(&self) -> Option<u64>
pub fn format_leaderboard(&self) -> Vec<String>
pub fn clear(&mut self)
Trait Implementations§
Source§impl Clone for HighScoreTable
impl Clone for HighScoreTable
Source§fn clone(&self) -> HighScoreTable
fn clone(&self) -> HighScoreTable
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for HighScoreTable
impl RefUnwindSafe for HighScoreTable
impl Send for HighScoreTable
impl Sync for HighScoreTable
impl Unpin for HighScoreTable
impl UnsafeUnpin for HighScoreTable
impl UnwindSafe for HighScoreTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more