pub enum FenceStatus {
Unsignaled,
Signaled,
TimedOut,
Failed,
NotInserted,
}Expand description
Status of a GPU fence.
Variants§
Unsignaled
Not yet signaled.
Signaled
Already signaled — GPU work is complete.
TimedOut
Wait timed out.
Failed
Wait failed (GL error).
NotInserted
Fence has not been inserted yet.
Trait Implementations§
Source§impl Clone for FenceStatus
impl Clone for FenceStatus
Source§fn clone(&self) -> FenceStatus
fn clone(&self) -> FenceStatus
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FenceStatus
impl Debug for FenceStatus
Source§impl PartialEq for FenceStatus
impl PartialEq for FenceStatus
impl Copy for FenceStatus
impl Eq for FenceStatus
impl StructuralPartialEq for FenceStatus
Auto Trait Implementations§
impl Freeze for FenceStatus
impl RefUnwindSafe for FenceStatus
impl Send for FenceStatus
impl Sync for FenceStatus
impl Unpin for FenceStatus
impl UnsafeUnpin for FenceStatus
impl UnwindSafe for FenceStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.