pub struct ShaderSource { /* private fields */ }Expand description
A compute shader source with support for #define injection and includes.
Implementations§
Source§impl ShaderSource
impl ShaderSource
Sourcepub fn with_version(source: &str, version: &str) -> Self
pub fn with_version(source: &str, version: &str) -> Self
Create with explicit version.
Sourcepub fn define(&mut self, name: &str, value: &str) -> &mut Self
pub fn define(&mut self, name: &str, value: &str) -> &mut Self
Add a #define NAME VALUE to be injected.
Sourcepub fn define_flag(&mut self, name: &str) -> &mut Self
pub fn define_flag(&mut self, name: &str) -> &mut Self
Add a #define NAME (flag, no value).
Trait Implementations§
Source§impl Clone for ShaderSource
impl Clone for ShaderSource
Source§fn clone(&self) -> ShaderSource
fn clone(&self) -> ShaderSource
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ShaderSource
impl RefUnwindSafe for ShaderSource
impl Send for ShaderSource
impl Sync for ShaderSource
impl Unpin for ShaderSource
impl UnsafeUnpin for ShaderSource
impl UnwindSafe for ShaderSource
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more