#[repr(C)]pub struct IndirectDispatchCommand {
pub num_groups_x: u32,
pub num_groups_y: u32,
pub num_groups_z: u32,
}Expand description
Indirect dispatch arguments as laid out in GPU memory.
Fields§
§num_groups_x: u32§num_groups_y: u32§num_groups_z: u32Trait Implementations§
Source§impl Clone for IndirectDispatchCommand
impl Clone for IndirectDispatchCommand
Source§fn clone(&self) -> IndirectDispatchCommand
fn clone(&self) -> IndirectDispatchCommand
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for IndirectDispatchCommand
impl Debug for IndirectDispatchCommand
impl Copy for IndirectDispatchCommand
Auto Trait Implementations§
impl Freeze for IndirectDispatchCommand
impl RefUnwindSafe for IndirectDispatchCommand
impl Send for IndirectDispatchCommand
impl Sync for IndirectDispatchCommand
impl Unpin for IndirectDispatchCommand
impl UnsafeUnpin for IndirectDispatchCommand
impl UnwindSafe for IndirectDispatchCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more