pub enum StatId {
Show 16 variants
Attack,
Defense,
MaxHp,
HpRegen,
CritChance,
CritMult,
Penetration,
DodgeChance,
BlockChance,
BlockAmount,
MoveSpeed,
AttackSpeed,
SkillCooldown,
ManaMax,
ManaRegen,
EntropyAmp,
}Variants§
Attack
Defense
MaxHp
HpRegen
CritChance
CritMult
Penetration
DodgeChance
BlockChance
BlockAmount
MoveSpeed
AttackSpeed
SkillCooldown
ManaMax
ManaRegen
EntropyAmp
Implementations§
Trait Implementations§
impl Copy for StatId
impl Eq for StatId
impl StructuralPartialEq for StatId
Auto Trait Implementations§
impl Freeze for StatId
impl RefUnwindSafe for StatId
impl Send for StatId
impl Sync for StatId
impl Unpin for StatId
impl UnsafeUnpin for StatId
impl UnwindSafe for StatId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.