pub struct LookAtSolver;Expand description
Rotates a joint to aim at a target (look-at constraint).
Used for head/eye tracking, weapon aiming, etc.
Implementations§
Source§impl LookAtSolver
impl LookAtSolver
Sourcepub fn look_at_quat(
eye_position: Vec3,
target: Vec3,
forward: Vec3,
up: Vec3,
) -> Quat
pub fn look_at_quat( eye_position: Vec3, target: Vec3, forward: Vec3, up: Vec3, ) -> Quat
Compute the rotation quaternion that rotates forward to point at target
from eye_position, with an up hint vector.
Auto Trait Implementations§
impl Freeze for LookAtSolver
impl RefUnwindSafe for LookAtSolver
impl Send for LookAtSolver
impl Sync for LookAtSolver
impl Unpin for LookAtSolver
impl UnsafeUnpin for LookAtSolver
impl UnwindSafe for LookAtSolver
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more