pub struct UtilityAction<W> {
pub name: String,
pub considerations: Vec<Consideration>,
pub min_threshold: f32,
pub momentum: f32,
pub use_geo_mean: bool,
pub execute: Box<dyn Fn(&mut W, f32) -> bool + Send + Sync>,
pub input_provider: Box<dyn Fn(&W) -> HashMap<String, f32> + Send + Sync>,
}Expand description
An action with a set of considerations.
Fields§
§name: String§considerations: Vec<Consideration>§min_threshold: f32Minimum score threshold to select this action.
momentum: f32Bonus score added when this action was selected last tick (momentum).
use_geo_mean: boolScore normalisation: geometric mean vs product.
execute: Box<dyn Fn(&mut W, f32) -> bool + Send + Sync>The action to execute when selected.
input_provider: Box<dyn Fn(&W) -> HashMap<String, f32> + Send + Sync>Input provider: maps W → [0, 1] per consideration name.
Implementations§
Auto Trait Implementations§
impl<W> Freeze for UtilityAction<W>
impl<W> !RefUnwindSafe for UtilityAction<W>
impl<W> Send for UtilityAction<W>
impl<W> Sync for UtilityAction<W>
impl<W> Unpin for UtilityAction<W>
impl<W> UnsafeUnpin for UtilityAction<W>
impl<W> !UnwindSafe for UtilityAction<W>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more