pub struct NavMeshBuildSettings {Show 18 fields
pub cell_size: f32,
pub cell_height: f32,
pub min_region_area: f32,
pub merge_region_area: f32,
pub edge_max_length: f32,
pub edge_max_error: f32,
pub verts_per_poly: u32,
pub detail_sample_distance: f32,
pub detail_sample_max_error: f32,
pub walkable_slope: f32,
pub walkable_height: f32,
pub walkable_radius: f32,
pub walkable_climb: f32,
pub filter_low_hanging: bool,
pub filter_ledge_spans: bool,
pub filter_walkable_low: bool,
pub include_static_objects: bool,
pub include_dynamic_objects: bool,
}Fields§
§cell_size: f32§cell_height: f32§min_region_area: f32§merge_region_area: f32§edge_max_length: f32§edge_max_error: f32§verts_per_poly: u32§detail_sample_distance: f32§detail_sample_max_error: f32§walkable_slope: f32§walkable_height: f32§walkable_radius: f32§walkable_climb: f32§filter_low_hanging: bool§filter_ledge_spans: bool§filter_walkable_low: bool§include_static_objects: bool§include_dynamic_objects: boolTrait Implementations§
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