pub struct VegetationLod {
pub lod0_distance: f32,
pub lod1_distance: f32,
pub billboard_distance: f32,
pub cull_distance: f32,
pub billboard_size: Vec2,
}Expand description
LOD configuration for a vegetation type.
Fields§
§lod0_distance: f32Distance threshold for LOD 0 (full detail).
lod1_distance: f32Distance threshold for LOD 1 (reduced).
billboard_distance: f32Distance threshold for billboard impostors.
cull_distance: f32Maximum visibility distance (beyond this, cull).
billboard_size: Vec2Billboard dimensions (width, height).
Implementations§
Trait Implementations§
Source§impl Clone for VegetationLod
impl Clone for VegetationLod
Auto Trait Implementations§
impl Freeze for VegetationLod
impl RefUnwindSafe for VegetationLod
impl Send for VegetationLod
impl Sync for VegetationLod
impl Unpin for VegetationLod
impl UnsafeUnpin for VegetationLod
impl UnwindSafe for VegetationLod
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