pub struct VegetationDensity {
pub tree_density: f32,
pub grass_density: f32,
pub rock_density: f32,
pub shrub_density: f32,
pub flower_density: f32,
}Expand description
Vegetation density parameters for a biome.
Fields§
§tree_density: f32Trees per unit area [0, 1].
grass_density: f32Grass coverage [0, 1].
rock_density: f32Rock/boulder frequency [0, 1].
shrub_density: f32Shrub density [0, 1].
flower_density: f32Flower density [0, 1].
Implementations§
Trait Implementations§
Source§impl Clone for VegetationDensity
impl Clone for VegetationDensity
impl Copy for VegetationDensity
Source§impl Debug for VegetationDensity
impl Debug for VegetationDensity
Auto Trait Implementations§
impl Freeze for VegetationDensity
impl RefUnwindSafe for VegetationDensity
impl Send for VegetationDensity
impl Sync for VegetationDensity
impl Unpin for VegetationDensity
impl UnsafeUnpin for VegetationDensity
impl UnwindSafe for VegetationDensity
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