pub struct RoomLayout {
pub grid: Vec<Vec<u8>>,
pub width: usize,
pub height: usize,
}Expand description
Generated room layout.
Fields§
§grid: Vec<Vec<u8>>2-D grid: 0=empty, 1=wall, 2=door, 3=obstacle, 4=spawn, 5=treasure
width: usize§height: usizeImplementations§
Trait Implementations§
Source§impl Clone for RoomLayout
impl Clone for RoomLayout
Auto Trait Implementations§
impl Freeze for RoomLayout
impl RefUnwindSafe for RoomLayout
impl Send for RoomLayout
impl Sync for RoomLayout
impl Unpin for RoomLayout
impl UnsafeUnpin for RoomLayout
impl UnwindSafe for RoomLayout
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