pub struct Oklab {
pub l: f32,
pub a: f32,
pub b: f32,
}Expand description
Oklab color: a perceptually uniform color space by Björn Ottosson.
L = lightness [0,1], a and b are chroma axes (approx −0.5..0.5).
Fields§
§l: f32Perceived lightness, 0.0 to 1.0.
a: f32Green (negative) to red (positive) axis.
b: f32Blue (negative) to yellow (positive) axis.
Implementations§
Source§impl Oklab
impl Oklab
Sourcepub fn from_linear_rgb(c: Rgba) -> Self
pub fn from_linear_rgb(c: Rgba) -> Self
Convert from linear RGB (alpha ignored).
Sourcepub fn to_linear_rgb(self) -> Rgba
pub fn to_linear_rgb(self) -> Rgba
Convert to opaque linear RGB (may fall outside 0..1 for out-of-gamut colours).
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Oklab
impl RefUnwindSafe for Oklab
impl Send for Oklab
impl Sync for Oklab
impl Unpin for Oklab
impl UnsafeUnpin for Oklab
impl UnwindSafe for Oklab
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