pub struct GlyphBatcher { /* private fields */ }Expand description
Builds and sorts batches from a flat list of glyphs each frame.
Usage:
batcher.begin();
for glyph in glyphs { batcher.push(glyph, key, instance); }
batcher.finish();
for batch in batcher.batches() { gpu.draw(batch); }Implementations§
Source§impl GlyphBatcher
impl GlyphBatcher
pub fn new() -> Self
Sourcepub fn push(&mut self, key: BatchKey, instance: GlyphInstance, depth: f32)
pub fn push(&mut self, key: BatchKey, instance: GlyphInstance, depth: f32)
Submit a glyph for batching.
Sourcepub fn push_default(
&mut self,
layer: RenderLayer,
instance: GlyphInstance,
depth: f32,
)
pub fn push_default( &mut self, layer: RenderLayer, instance: GlyphInstance, depth: f32, )
Submit a glyph using default batch key for its layer.
Sourcepub fn finish(&mut self)
pub fn finish(&mut self)
Sort and group all pending glyphs into batches. Call after all pushes.
Sourcepub fn batches(&self) -> &[GlyphBatch]
pub fn batches(&self) -> &[GlyphBatch]
Iterate over completed batches in draw order.
Sourcepub fn stats(&self) -> &BatchStats
pub fn stats(&self) -> &BatchStats
Statistics from the last finish() call.
Sourcepub fn instance_count(&self) -> usize
pub fn instance_count(&self) -> usize
Total instance count across all batches.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GlyphBatcher
impl RefUnwindSafe for GlyphBatcher
impl Send for GlyphBatcher
impl Sync for GlyphBatcher
impl Unpin for GlyphBatcher
impl UnsafeUnpin for GlyphBatcher
impl UnwindSafe for GlyphBatcher
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