pub struct TileProperties {
pub walkable: bool,
pub blocks_sight: bool,
pub damage_on_step: Option<f32>,
pub slow_factor: f32,
pub element: Option<Element>,
}Expand description
Physical properties of a tile.
Fields§
§walkable: bool§blocks_sight: bool§damage_on_step: Option<f32>§slow_factor: f32§element: Option<Element>Trait Implementations§
Source§impl Clone for TileProperties
impl Clone for TileProperties
Auto Trait Implementations§
impl Freeze for TileProperties
impl RefUnwindSafe for TileProperties
impl Send for TileProperties
impl Sync for TileProperties
impl Unpin for TileProperties
impl UnsafeUnpin for TileProperties
impl UnwindSafe for TileProperties
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