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ChaosWeaverState

Struct ChaosWeaverState 

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pub struct ChaosWeaverState {
    pub weakness_overrides: HashMap<Element, Element>,
    pub slot_swaps: HashMap<u32, u32>,
    pub randomize_damage_display: bool,
    pub randomize_tiles: bool,
    pub chaos_count: u32,
    pub rng_state: u64,
}
Expand description

State for the Chaos Weaver Boss. Manipulates game rules: element weakness chart, ability slots, damage display. Phase 2: randomizes tile effects.

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§weakness_overrides: HashMap<Element, Element>

Scrambled element weakness overrides. Key: element, Value: new weakness.

§slot_swaps: HashMap<u32, u32>

Mapping of swapped ability slots (original -> new position).

§randomize_damage_display: bool

Whether damage numbers are visually randomized.

§randomize_tiles: bool

Whether tile effects are randomized (phase 2).

§chaos_count: u32

How many rule changes have occurred.

§rng_state: u64

RNG state.

Implementations§

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impl ChaosWeaverState

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pub fn new() -> Self

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pub fn scramble_weaknesses(&mut self)

Scramble the element weakness chart.

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pub fn swap_ability_slots(&mut self, max_slots: u32) -> (u32, u32)

Swap two ability slots.

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pub fn fake_damage_number(&mut self, _actual: f32) -> f32

Get a fake damage number for display (actual damage is correct).

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pub fn enable_damage_randomization(&mut self)

Enable damage display randomization.

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pub fn enable_tile_randomization(&mut self)

Enable tile randomization (phase 2).

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pub fn effective_weakness(&self, element: Element) -> Element

Lookup what element a given element is now weak to (after scramble).

Trait Implementations§

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impl Clone for ChaosWeaverState

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ChaosWeaverState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ChaosWeaverState

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fn default() -> Self

Returns the “default value” for a type. Read more

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